
PROBLEM SPACE
HOW CAN WE BRIDGE THE GAP BETWEEN BOARD GAME AND TABLETOP ENTHUSIASTS AND CASUAL OR RELUCTANT GAMERS?
PROJECT GOAL
WE SHALL ENDEVOUR TO DESIGN A FANTASY INSPIRED TABLETOP EXPERIENCE THAT HONORS THE DEPTH OF RPG CLASSICS LIKE D&D IN THE FORM OF A HIGHLY REPLAYABLE STREAMLINED PVP/CO-OP BOARD GAME
DESIGN PRINCIPLES
01
EASY TO LEARN DIFFICULT TO MASTER
DRAGONS & DESTINY WILL HAVE A LOW SKILL FLOOR AND A HIGH SKILL CEILING. GET IN AND GET GOING!
02
EVERY GAME IS A UNIQUE EXPERIENCE
WITH A PLETHORA OF CLASSES, QUESTS AND A FULLY CUSTOMIZABLE MAP, NO TWO GAMES WILL EVER BE THE SAME
03
SHORTER THAN THE LORD OF THE RINGS?
OK...MAYBE EACH GAME WILL BE AS LONG AS ONE LORD OF THE RINGS MOVIE BUT NOT THE EXTENDED EDITIONS!
COMPETITORS AT PLAY

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CUSTOMIZABLE MAP
-
INTUITVE / LAYERED GAMEPLAY
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90 MINUTE SWEET SPOT
-
LACKS FLAVOR

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ALL THE RULES
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IMMERSIVE EXPERIENCE
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DIFFICULT SETUP
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LITTERALLY WEIGHS 22 POUNDS

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CLASSIC FANTASY FEEL
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TIERED MAP MECHANIC
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90 MINUTE SWEET SPOT
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REPETITIVE GAMEPLAY

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FUN FOR THE WHOLE FAMILY
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ENTIRELY CARD BASED
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30 MINUTES IN AND OUT
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LUCK > SKILL
QUICK OVERVIEW
1.
PUT ASIDE 2-4 HOURS WITH SOME OF YOUR PALS
2.
BUILD THE WORLD MAP IN JUST 6 EASY STEPS
3.
CHOOSE FROM 1 OF 7 CLASSIC FANTASY RACES
4.
CHOOSE FROM 1 OF 15 UNIQUE PLAYER CLASSES
5.
DRAW A DESTINY CARD AND TEMPT YOUR FATE
THE MAP

Dragon's Lair

Inline Terrain Hexes

"I" Terrain Hexes

Strongholds

Putting It Together






Done & Done

PLAYER DASHBOARD



THE RACES
Dwarf

Elf

Gnome

Goliath

Half-Elf

Halfling

Human

KEY ICONS


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CRAFTING THE CLASSES
MORE DICE = MORE POWER


CLASS CARD MOCKUP

